From October 17 to 25, 2018, the Library of humanities and social sciences of Université de Montréal is hosting an exhibition named Donjons & Données probantes («Evidence-Based Dungeons») on the academic research and tabletop role-playing games. Designed by Sébastien Savard and me, this exhibition shows :
how the scientific studies answered the moral panic of the 80s ?
how the academic and para-academic researches reattributed the original authorship to the creation of tabletop roleplaying games ?
how and why the design of D&D evolved through the decades ?
what designed the Québec and Canadian publishers and authors ?
how the innovations in game design evolved from 1974 to 2018 ?
OverviewDifferent editions of D&D (from Dave Arneson basement in 1971 to the 5th ed.)Scientific peer-reviewed answers to the moral panics of the 80sdo-it-yourself culture in the design of TRPG Québec authors and publishersWalkthrough map by Jason Bradley Thompson (@mockman) : OSR, dungeon crawl & humor in The Tomb of Horrors (a link with a lot of maps)Nouvelle-France map of the XVIIe by Dyson Logos for the Scenario from Ontario (Ennie award 2018)Map homemade with pencil and Photoshop, illustrating how TRPG can inspire a strong engagement in self-learning (author: Zulaan)Hidden level : « On the shoulders of cloud giants » or a Timeline of innovations in TRPG designs from 1974 à 2018